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Sci-Fi Fighter Vehicle – Hard-Surface Vehicle Asset

This project explores a sci-fi fighter vehicle design, focusing on hard-surface modeling, mechanical complexity, and believable engineering structure. The goal was to create a detailed vehicle with functional design logic while maintaining strong silhouettes and modular construction.

The asset was modeled using clean topology and layered mechanical components, emphasizing production-ready structure and efficient geometry organization.

The design incorporates multiple mechanical assemblies including propulsion units, weapon systems, and structural panels, ensuring a visually rich and believable sci-fi vehicle.

Tools Used:
Maya • ZBrush